![]() ![]() To use a smooth stroke, hold down the SHIFT key – it works just like in ZBrush. ![]() To invert your current stroke, hold down CTRL key – this is the equivalent of holding down ALT/OPT in ZBrush. This will bring up a selection of other brushes you can use. To modify the type of stroke you’re making, click on the large stroke preview icon. It’s nice that we can switch it on and off at the touch of a button. Notice the little “finger against a blue line” icon: when enabled, this will activate pressure sensitivity for Wacom tablets. SHIFT + F will change the falloff, and CTRL + F let’s us change the rotation of the brush (useful if you have a texture applied). Press the F Key to increase/decrease the stroke size. You can change the size of your brush with the Radius setting, and how much affect it has using the Strength slider. Try making a stroke on the model and see what happens. Make sure you’re on the Tool Tab – it’s selected by default and it contains a variety of goodies. Notice the options on the left hand side change into sculpting tools. Now you’re ready to sculpt on your object. Your object should be selected already, but just in case it isn’t, right-click on it.Īt the bottom of the screen where it says Object Mode, click on it and select Sculpt Mode. In the init menu on the left, set the amount of subdivisions to 6 and a size you like – I’m using 3. For example, use Add – Mesh – Ico Sphere. It’s very easy to sculpt on a mesh – let me show you how.Ĭreate a Mesh Object with a decent amount of topology for sculpting. ![]() Blender has an excellent Sculpting Mode that works very similar to Sculptris and ZBrush. ![]()
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